stwat:start
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| + | # Seeing Things Which Are There | ||
| Seeing Things Which Are There is a nonlinear self-contained DOOM megawad about unreality, trauma, struggles with vivid memories and dreams, living through an apocalypse, and loneliness. | Seeing Things Which Are There is a nonlinear self-contained DOOM megawad about unreality, trauma, struggles with vivid memories and dreams, living through an apocalypse, and loneliness. | ||
| - | # MECHANICS | ||
| Unlike many Doom wads, the game is not a boomer shooter, or a bullet hell, but a survival horror game. Combat is slow, methodical, and often more of a puzzle than a skilled encounter. It's also nonlinear, more like Heretic or Hexen, with qualitative storytelling elements. | Unlike many Doom wads, the game is not a boomer shooter, or a bullet hell, but a survival horror game. Combat is slow, methodical, and often more of a puzzle than a skilled encounter. It's also nonlinear, more like Heretic or Hexen, with qualitative storytelling elements. | ||
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| - [[stwat: | - [[stwat: | ||
| - [[stwat: | - [[stwat: | ||
| - [[stwat: | - [[stwat: | ||
| + | - Your [[stwat: | ||
| - | ### His Shovel | + | ## Walkthrough |
| - | Earned by killing | + | The player starts Beneath the Second Sky, below The Crucifixion, |
| - | Does bonus damage against Rebel Against Judgement. | + | |
| - | ### Your Glasses | + | ## Act 1 - Alice is Dead |
| - | Equip/un = taking off / putting back | + | Termite awakens at the Crucifixion, |
| - | Makes jabberwock haze visibly | + | |
| - | | + | |
| - | # WALKTHROUGH | + | With the ability to remove her glasses, Termite can now safely traverse |
| - | The | + | |
| - | | + | |
| - | You descend holy mountain and get the raven headed dagger. From there you can go to the frontrooms | + | However, upon reaching |
| - | # CHARACTERS | + | Returning to the shrine of the matron, |
| - | ## Mortals | + | |
| - | ### Termite | + | |
| - | Termite | + | |
| - | She cut off her masculine arms with a raven-headed knife, and offered them to Abaddon in exchange for a night without dreams. Instead, she woke up here. | + | ## Act 2 - Emotional Labour |
| - | ### Mulberry | + | ## Characters |
| - | A vulture with an acidic disposition. It doesn' | + | |
| - | ### March | + | | Mortals | |
| - | *See full article: [[stwat: | + | |:-------:| |
| + | | [[stwat: | ||
| - | A long-forgotten player from a previous era. Failed father, failed masculinity, | + | | Goetia | |
| + | |:------:| | ||
| + | | A DEVOTION OF FIRE • SCULPTOR OF FLESH • DEFIER OF JUDGEMENT • [[stwat: | ||
| - | ## She | + | | Abyssals | |
| - | Termite' | + | |: |
| + | | [[stwat: | ||
| - | I'm not quite sure what capacity she is going to be here yet, but it feels important | + | ### Goetia |
| + | Dwellers of the abyss, native creatures who live here. | ||
| - | ## Goetia | ||
| - | Those who must be reunited to escape this place. Each must be found in their unreal moor, confronted, defeated, and reintegrated. | ||
| - | |||
| - | ### Correspondents | ||
| #### A DEVOTION OF FIRE | #### A DEVOTION OF FIRE | ||
| A vulture skull with candles for eyes atop a black robed body without any limbs. | A vulture skull with candles for eyes atop a black robed body without any limbs. | ||
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| #### DEFIER OF JUDGEMENT | #### DEFIER OF JUDGEMENT | ||
| A deer skull with antlers made of hands, where the hands all alternate between: ✊, 🤘, 🤟 | A deer skull with antlers made of hands, where the hands all alternate between: ✊, 🤘, 🤟 | ||
| - | |||
| - | #### BEGINNING WITH DEATH | ||
| - | A shadow on concrete. | ||
| #### I AM, REGARDLESS | #### I AM, REGARDLESS | ||
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| #### THINGS WHICH ARE THERE | #### THINGS WHICH ARE THERE | ||
| The narrator. Only visible in dialogue trees and corrupted spaces. Most often a sigil, sometimes a gendeless figure with only the top half of their head. | The narrator. Only visible in dialogue trees and corrupted spaces. Most often a sigil, sometimes a gendeless figure with only the top half of their head. | ||
| - | |||
| - | ### Remnants | ||
| - | Termite must regain what she lost. | ||
| - | |||
| - | #### The Left Hand | ||
| - | > You cast me out, so I cast you down. You are less without me. I hate you. I need you. | ||
| - | |||
| - | #### The Right Hand | ||
| - | > I cast you down, so you cast me out. Maybe it was for the best. I love you. You don't need me. | ||
| - | |||
| - | ## Abyssals | ||
| - | Denizens of [[tower: | ||
| - | |||
| - | - The Moon King | ||
| - | - The Moon Queen | ||
| - | - [[stwat: | ||
| - | - [[stwat: | ||
| - | - [[stwat: | ||
| - | |||
| - | ### Anacra | ||
| - | DOMAIN: L5 | ||
| - | |||
| - | The prince of wax. The flesh succumbing. The ever-candle. Has kidnapped DEVOTION OF FIRE to try and gain leverage over Termite | ||
| - | |||
| - | SPIRITUS: Shame, sin, wastefulness, | ||
| - | |||
| - | # PROGRESSION | ||
| - | |||
| - | ## Act 1 - Alice is Dead | ||
| - | Termite awakens at the Crucifixion. She meets mulberry, descends to the shrine of the matron, and receives the raven headed knife from her. She bumps into March. She then must head to the white lake to descend to the poolrooms so she can talk to Abaddon. She will learn that to get lower she will need a shovel to dig thru the matron' | ||
| # ENEMIES | # ENEMIES | ||
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